Pixelrus Mod Docs
Docs for every Pixelrus first-party mod and plugin. Each page is pulled from the docs/ folder of that mod's GitHub repo, so the repo is always the place to change it: use the edit button at the top of any page.
Battles
| Name |
Type |
What it does |
| Battle Core |
Mod |
Shared library for the Snowbird battle mods. It owns arenas, rulesets, NPC trainers, rewards, cooldowns and the battle database, so Showdown and Battle Tower do not each build their own. |
| Battle Debug |
Mod |
Records a detailed timeline of every Pixelmon battle so staff can find out why a battle got stuck on Waiting.... It only watches. It never changes, advances or ends a battle. |
| Battle Tower |
Mod |
Sequential PvE runs against NPC trainers for Pixelmon. A player enters a tower and fights one trainer per stage, back to back, with no chance to open menus or leave between battles. |
| Pixelmon Team Editor |
Mod |
Lets players open Pixelmon's Pokemon Editor without Creative mode, and keeps an editor item in their hotbar. Built for the events battle arena, where players are in Adventure mode. |
| Showdown (Competitive Battles) |
Mod |
Competitive Pokemon battles: a ranked queue with ELO, leaderboards and seasons, player and automated tournaments, draft tournaments, and the Draft Factory format. Built on Battlecore. |
Activities and rewards
| Name |
Type |
What it does |
| Daily Research |
Mod |
Daily and weekly Pixelmon tasks for every player: three dailies and three weeklies (Easy, Medium, Hard), each paying money. Progress is shared across every server, so a task started on one server can be finished on another. |
| Pixelmon Hunt |
Mod |
Player-chosen Pokemon hunts. A player picks a difficulty, gets a target Pokemon with requirements, catches one that matches, and turns it in for money and an IV boost on that Pokemon. |
| Pixelrus In-Game Wiki (/pwiki) |
Mod |
Adds /pwiki: look up any Pokemon or page from the Pixelrus Wiki in game. Pokemon open a chest-style menu with stats, spawns, evolutions, moves and more; other pages show a preview in chat with a link to the website. |
| ReferralRewards |
Plugin |
Gives every player a permanent referral code. When a new player enters a friend's code, both players get store credit on the Azuriom website. |
| ReforgedBingo (Snowbird fork) |
Mod |
Pokemon catching bingo. A player starts a card when they choose, picks a difficulty, catches the Pokemon on the card, and earns money per square, per line, for the full card, and for speed. |
Spawns and catching
| Name |
Type |
What it does |
| Catch Combo Bank |
Mod |
Lets players save the catch combo they are on in a personal bank and take it back out later. Depositing costs money (Vault, so XConomy on this network). Withdrawing is free. |
| Catch Combo Persistence |
Mod |
Saves each player's Pixelmon catch combo so it survives logouts, restarts and crashes. Without it, Pixelmon resets the combo to zero every time. |
| Legendary Tracker |
Mod |
Runs wild legendary spawns on this network: it spawns a set number of legendaries each day on a schedule, keeps each one from despawning for 30 minutes, tells players where it is if nobody catches it, and announces spawns on Discord. |
| Pixelmon CheckSpawns Perms |
Mod |
Controls how much of /checkspawns legendary and /checkspawns megaboss each rank can see, makes the spawn list match what the spawner really does, and lets a rank use /givepixelsprite without op. |
| Pixelmon Legendary Timer Persist |
Mod |
Keeps Pixelmon's legendary and mega boss spawn countdowns from resetting when the server restarts or runs /reload. Without it, every restart starts a fresh full wait. |
| Pixelmon Raid Legendary Rate |
Mod |
Makes legendary and Ultra Beast raid bosses equally rare in every biome, at a rate staff set, with optional per-dimension rates and fewer legendary raids when many players are online. |
| PokeRemoval |
Mod |
Clears wild Pokemon and dropped items from every loaded dimension on a timer, with chat warnings before each sweep. Shiny, legendary, boss, raid, owned and battling Pokemon are never removed. |
Economy and items
| Name |
Type |
What it does |
| Breeding Tickets |
Mod |
Makes every Day Care breeding cost one Breeding Ticket. Tickets are sold in the server shop, which turns breeding into a money sink. |
| Economy Warehouse Bridge (mod) |
Mod |
The NeoForge half of the economy audit system. It tells the EconomyWarehouseBridge plugin why money moved when the cause is inside Pixelmon (shop, battle, NPC, Day Care), so the economy dashboards show a real reason instead of "unknown". |
| Economy Warehouse Bridge (plugin) |
Plugin |
Records every money movement on the server into a MariaDB "warehouse", with the reason it happened, so staff can audit the economy and build dashboards. Also keeps daily balance snapshots. |
| Pixelmon GTS |
Mod |
A Global Trade Station: players sell Pokemon and items to each other for money, by fixed price or auction, and post buy orders for things they want. Everything runs from the /gts menu. |
| PokeLootWeights |
Mod |
Lets staff set the drop chance of each item in Pixelmon PokeLoot chests. Pixelmon picks chest loot evenly from a flat list; this mod picks by weight from a config file instead. |
| Skin Tickets |
Mod |
Tradable paper tickets that players redeem for a Pokemon skin (palette), an extra PC box, an extra Day Care slot, or an extra vault page. Every ticket has a unique serial, so copies are caught and removed. |
| Trainer Card Balance Hider |
Mod |
Hides a player's money from other players. When you look at someone else's Pixelmon trainer card, their balance shows 0. Your own card, inventory and balance are unchanged. |
Storage and rank perks
| Name |
Type |
What it does |
| Pixelmon Bridge |
Mod |
Shared library that owns every change to a player's Pixelmon PC box count and Day Care slot count. Other mods and plugins say what a player is entitled to; this mod works out the total and applies it. |
| PlayerWarpSlots |
Plugin |
Sets how many PlayerWarps each player may own on main, by adding their donor rank's free slots to any extra slots they bought. Ranks can change or lapse without anyone losing a purchased slot. |
| StorageRankFloors |
Plugin |
Gives donor ranks more Pixelmon PC boxes and Day Care breeding slots. Each rank sets a minimum total through a LuckPerms node, and the pixelmonbridge mod applies it. |
| VaultTickets |
Plugin |
Decides how many AxVaults vault pages each player gets on main, from their donor rank plus any vault tickets they redeemed. It keeps those pages correct as ranks are bought, upgraded, or lapse. |
Chat and social
| Name |
Type |
What it does |
| CarbonChat Cross-Server Prefix (backend) |
Plugin |
Adds a gold [server] tag in front of global chat messages that came from another server, so players can tell where a message was sent. It is a CarbonChat add-on and does nothing without it. |
| PokeLink |
Plugin |
Lets a player show off a Pokemon from their party in chat by typing [p1] to [p6]. The token turns into the Pokemon's name, colored by its type, with a hover card that shows its stats. |
| SiteLink |
Plugin |
Adds /site and /website on the proxy. Both send the player a clickable link to the server website, and both tab-complete on every server. |
| Snowbird Command Bridge |
Plugin |
Makes /msg, /tell and /w send ChatControl's cross-server private messages instead of vanilla's single-server ones. Players keep the commands they already know. |
| SnowbirdTags |
Plugin |
Runs chat tags across the whole network: which tags a player owns, which one they show, and the /tags menu to pick one. It also handles rank badges, the chat name hover card, and custom join, leave and AFK messages. |
| TAB Server Badge |
Plugin |
Adds a small server tag, like [Build], after a player's name in the tablist so you can see which server they are on. The tag only shows to people on a different server. |
Warps, maps and building
| Name |
Type |
What it does |
| BiomeWarps |
Plugin |
Config-driven warp menus: each menu gets its own command, a paged chest GUI, and direct teleports. On main it runs /biome and /biomes, a browser of 173 biome warps. |
| GDHooks (Snowbird fork) |
Plugin |
Snowbird fork of GDHooks: shows GriefDefender claims on the BlueMap web map, with fixes for this network. Upstream GDHooks cannot do this on our servers, so we keep our own build. |
| PersistFly |
Plugin |
Keeps a player's flight turned on when they change worlds or dimensions, respawn, or log back in. For ops it also keeps their gamemode. |
| RopeWeb |
Mod |
A builder tool: places diagonal "ropes" made of Biomes O' Plenty stringy cobwebs with one command, so builders do not have to set each block's facing and shape by hand. |
| WarpMarkers |
Plugin |
Shows the server's public EssentialsX warps as clickable markers on the BlueMap web map. Each marker shows the warp name and the /warp command to get there. |
| WorldEditCopier (plugin) |
Plugin |
A staff tool that copies very large builds between servers. It saves a region as many small WorldEdit schematics and pastes them back one piece at a time, so the server does not freeze. |
Network and joining
| Name |
Type |
What it does |
| Gateway (Velocity + PackGatewayBackend) |
Plugin |
Checks every player's modpack version at the proxy and sends them to the right first server: modded players to the modded hub, unmodded players to the info hub, and outdated packs to an update screen. Its main half can send brand-new players to a tutorial spot with a Pokégear. |
| Youer Bungee Channel Shim |
Plugin |
Fixes cross-server plugin messages on our Youer (modded) backends, so proxy messages reach plugins like ChatControl. Without it, cross-server chat only works one way on those servers. |
| Name |
Type |
What it does |
| Immersive Furniture GD Guard |
Mod |
Closes a GriefDefender bypass in Immersive Furniture: on furniture wider than one block, players without container trust could open the chest by clicking an extension cell. This mod blocks that. |
| Immersive Furniture Registry Sync Fix |
Mod |
Fixes Immersive Furniture losing custom furniture designs when a server has more than 128 of them. Players were missing furniture because whole batches of the furniture list never reached their client. |
| Pixelmon CheckSpawns Fix |
Mod |
Stops /checkspawns fishing (and other spawn checks that include a spawn collection) from crashing the server. |
| Pixelmon NPC Editor Fixes |
Mod |
Fixes bugs in Pixelmon's in-game NPC editor so staff can build NPCs, save them as presets, and have them survive a restart. |
| Pixelmon Perf |
Mod |
Performance tuning for Pixelmon on a busy server: Pokemon far from players stop thinking, nearby Pokemon think less often, and the spawner scans fewer blocks. Players should not notice anything except a faster server. |
| Quark Shop Guard |
Mod |
Stops Quark's inventory buttons (Insert, Extract, Restock, Sort) from working inside plugin menus such as shops, so they cannot be used to pull items out of a GUI. They still work in real chests. |