Configuration¶
config/hunt/config.json (tiers, rewards, durations, cooldown, rarity thresholds, payout commands) and
config/hunt/lang.json (all text and menu icons), written on first boot. /hunt reload applies changes
and keeps running hunts.
- Payouts run console commands. The default pair labels the payment for the economy warehouse first, then pays:
"economyCommands": {
"beforePayout": ["economywarehouse tag {player} {price} hunt_reward"],
"payout": "eco give {player} {price}"
}
- Rarity thresholds (default 60 / 10 / 1) sort spawnable Pokemon into common, uncommon, rare and ultra rare. Rarity decides which Pokemon you are asked for; difficulty decides how strict the requirements are. They are separate.
requireOriginalTrainer(default on) stops a player turning in a Pokemon someone else caught.minIvPercentFloor/minIvPercentCeiling: the Insane IV range.- Icons are item ids with components, for example
pixelmon:poke_ball[pixelmon:poke_ball=master_ball]. A material banned by BanItem makes its button do nothing. - Item rewards can be added through each tier's
commandslist.