How many party slots get a [pN] token. The variable files must match.
plugins/PokeLink/config.yml
link.format
"<gray>[{type_color}{name}{shiny}<gray>]"
The inline component. MiniMessage. Tokens are {like_this}, not , because the output is MiniMessage and an angle-bracket token cannot be told apart from a colour tag. Available: {name} {spec
plugins/PokeLink/config.yml
link.shiny-marker
" <#FFD700>✦"
plugins/PokeLink/config.yml
link.egg-name
"Egg"
plugins/PokeLink/config.yml
link.fallback-color
"<white>"
Used when the Pokemon's type could not be read - an egg, or a Pixelmon rename.
plugins/PokeLink/config.yml
hover.use-shared-lore
true
WHERE THE TOOLTIP COMES FROM. use-shared-lore: true -> battlecore's shared Pokemon display, the same card the GTS listing and the Battle Tower team screen draw. This is the point of the integration:
plugins/PokeLink/config.yml
hover.shared-lore-layout
chat_hover
Which battlecore layout to draw. chat_hover is its compact card, meant for a tooltip; standard is the tall GUI card and will cover the chat it came from. Layouts, and which of their rows are shown
plugins/PokeLink/config.yml
sprite.enabled
false
An actual sprite in front of the name. THIS CANNOT BE TURNED ON BY THE SERVER ALONE. Minecraft chat draws glyphs, and a glyph exists only where a font provider in a resource pack THE CLIENT HAS LOADED
plugins/PokeLink/config.yml
sprite.font
"snowbird:pokemon"
plugins/PokeLink/config.yml
sprite.codepoint-base
57344
Glyph codepoint = codepoint-base + national dex number, plus shiny-offset for a shiny.
plugins/PokeLink/config.yml
sprite.shiny-offset
4096
plugins/PokeLink/config.yml
type-colors
{}
Optional per-type overrides for {type_color}. Anything omitted keeps the standard colour.