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Reference

Commands, permission nodes and config keys, read straight from the source code. For how and why to use them, see the other pages.

Plugin PokeLink
Version 1.1.0
Install Paper/Bukkit plugin (backends)
Git https://github.com/Pixelrus/pokelink
Depends on ChatControl (soft), PlaceholderAPI (soft)

Commands

Command Who can use it Description
/pokelink pokelink.admin PokeLink admin commands. Usage: /pokelink reload

Permission nodes

Node Default What it allows
pokelink.admin op Reload the PokeLink config.

Config

File Key Default Notes
plugins/PokeLink/config.yml slots 6 How many party slots get a [pN] token. The variable files must match.
plugins/PokeLink/config.yml link.format "<gray>[{type_color}{name}{shiny}<gray>]" The inline component. MiniMessage. Tokens are {like_this}, not , because the output is MiniMessage and an angle-bracket token cannot be told apart from a colour tag. Available: {name} {spec
plugins/PokeLink/config.yml link.shiny-marker " <#FFD700>✦"
plugins/PokeLink/config.yml link.egg-name "Egg"
plugins/PokeLink/config.yml link.fallback-color "<white>" Used when the Pokemon's type could not be read - an egg, or a Pixelmon rename.
plugins/PokeLink/config.yml hover.use-shared-lore true WHERE THE TOOLTIP COMES FROM. use-shared-lore: true -> battlecore's shared Pokemon display, the same card the GTS listing and the Battle Tower team screen draw. This is the point of the integration:
plugins/PokeLink/config.yml hover.shared-lore-layout chat_hover Which battlecore layout to draw. chat_hover is its compact card, meant for a tooltip; standard is the tall GUI card and will cover the chat it came from. Layouts, and which of their rows are shown
plugins/PokeLink/config.yml sprite.enabled false An actual sprite in front of the name. THIS CANNOT BE TURNED ON BY THE SERVER ALONE. Minecraft chat draws glyphs, and a glyph exists only where a font provider in a resource pack THE CLIENT HAS LOADED
plugins/PokeLink/config.yml sprite.font "snowbird:pokemon"
plugins/PokeLink/config.yml sprite.codepoint-base 57344 Glyph codepoint = codepoint-base + national dex number, plus shiny-offset for a shiny.
plugins/PokeLink/config.yml sprite.shiny-offset 4096
plugins/PokeLink/config.yml type-colors {} Optional per-type overrides for {type_color}. Anything omitted keeps the standard colour.